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group2 0.1.0
CSE 125 Group 2
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Tag component for world entities that continuously emit smoke/fire/steam particles. More...
#include <ParticleEmitterTag.hpp>
Public Attributes | |
| EmitterType | type = EmitterType::Smoke |
| Kind of particle effect to emit. | |
| float | ratePerSecond = 8.f |
| Target emission rate (particles/s). | |
| float | accumulator = 0.f |
| Fractional particle accumulator for sub-frame emission. | |
| float | radius = 40.f |
| Spawn radius around entity position. | |
Tag component for world entities that continuously emit smoke/fire/steam particles.
| float ParticleEmitterTag::accumulator = 0.f |
Fractional particle accumulator for sub-frame emission.
| float ParticleEmitterTag::radius = 40.f |
Spawn radius around entity position.
| float ParticleEmitterTag::ratePerSecond = 8.f |
Target emission rate (particles/s).
| EmitterType ParticleEmitterTag::type = EmitterType::Smoke |
Kind of particle effect to emit.