|
group2 0.1.0
CSE 125 Group 2
|
Result commands emitted by one pause-menu render pass. More...
#include <PauseMenu.hpp>
Public Attributes | |
| bool | resumeGame = false |
| Close the pause menu and resume gameplay. | |
| bool | returnToMainMenu = false |
| Leave the current match and return to the home screen. | |
| bool | exitToDesktop = false |
| Request normal SDL application shutdown. | |
| bool | settingsApplied = false |
| Settings were applied and gameplay input state should be reset. | |
Result commands emitted by one pause-menu render pass.
| bool PauseMenuResult::exitToDesktop = false |
Request normal SDL application shutdown.
| bool PauseMenuResult::resumeGame = false |
Close the pause menu and resume gameplay.
| bool PauseMenuResult::returnToMainMenu = false |
Leave the current match and return to the home screen.
| bool PauseMenuResult::settingsApplied = false |
Settings were applied and gameplay input state should be reset.