group2 0.1.0
CSE 125 Group 2
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Renderer::PendingVertexUpload Struct Reference

Queued vertex buffer update for skinned animation. More...

Public Attributes

SDL_GPUBuffer * dstBuffer = nullptr
std::vector< uint8_t > data

Detailed Description

Queued vertex buffer update for skinned animation.

Member Data Documentation

◆ data

std::vector<uint8_t> Renderer::PendingVertexUpload::data

◆ dstBuffer

SDL_GPUBuffer* Renderer::PendingVertexUpload::dstBuffer = nullptr

The documentation for this struct was generated from the following file: