#include <Scoreboard.hpp>
◆ Scoreboard()
| Scoreboard::Scoreboard |
( |
| ) |
|
◆ draw()
| void Scoreboard::draw |
( |
HudContext & | ctx, |
|
|
float | drawX, |
|
|
float | drawY ) |
|
overridevirtual |
Emit geometry into the draw context.
- Parameters
-
| ctx | Immediate-mode draw API. |
| drawX | Resolved pixel X (anchor + offset already applied). |
| drawY | Resolved pixel Y. |
Implements HudWidget.
◆ setOpen()
| void Scoreboard::setOpen |
( |
bool | open | ) |
|
|
inline |
◆ update()
Called each frame before draw(). Update animation, consume events.
Implements HudWidget.
◆ allies_
◆ allyScore_
| int Scoreboard::allyScore_ = 0 |
|
private |
◆ enemies_
◆ enemyScore_
| int Scoreboard::enemyScore_ = 0 |
|
private |
◆ headerFontSize
| float Scoreboard::headerFontSize = 22.f |
◆ panelHeight
| float Scoreboard::panelHeight = 450.f |
◆ panelWidth
| float Scoreboard::panelWidth = 600.f |
◆ rowFontSize
| float Scoreboard::rowFontSize = 18.f |
◆ rowHeight
| float Scoreboard::rowHeight = 26.f |
The documentation for this struct was generated from the following files: