#include <ScreenDecalWidget.hpp>
◆ ScreenDecalWidget()
| ScreenDecalWidget::ScreenDecalWidget |
( |
bool | top | ) |
|
|
explicitprotected |
◆ draw()
| void ScreenDecalWidget::draw |
( |
HudContext & | ctx, |
|
|
float | drawX, |
|
|
float | drawY ) |
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overridevirtual |
Emit geometry into the draw context.
- Parameters
-
| ctx | Immediate-mode draw API. |
| drawX | Resolved pixel X (anchor + offset already applied). |
| drawY | Resolved pixel Y. |
Implements HudWidget.
◆ isTopDecal()
| bool ScreenDecalWidget::isTopDecal |
( |
| ) |
const |
|
inlinenodiscard |
◆ update()
Called each frame before draw(). Update animation, consume events.
Implements HudWidget.
◆ decalHeight
| float ScreenDecalWidget::decalHeight = 165.65f |
◆ decalOffsetX
| float ScreenDecalWidget::decalOffsetX = 0.f |
◆ decalOffsetY
| float ScreenDecalWidget::decalOffsetY = 0.f |
◆ decalRotationDeg
| float ScreenDecalWidget::decalRotationDeg = 0.f |
◆ decalScale
| float ScreenDecalWidget::decalScale = 1.f |
◆ decalStretchX
| float ScreenDecalWidget::decalStretchX = 1.f |
◆ decalStretchY
| float ScreenDecalWidget::decalStretchY = 1.f |
◆ decalWidth
| float ScreenDecalWidget::decalWidth = 1920.f |
◆ top_
| bool ScreenDecalWidget::top_ = true |
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private |
The documentation for this struct was generated from the following files: