group2 0.1.0
CSE 125 Group 2
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SkinWeight Struct Reference

Per-vertex skin data — up to 4 bone influences, with parallel weights. More...

#include <CharacterRig.hpp>

Public Attributes

int boneIndices [4] = {0, 0, 0, 0}
 
float weights [4] = {0.0f, 0.0f, 0.0f, 0.0f}
 

Detailed Description

Per-vertex skin data — up to 4 bone influences, with parallel weights.

Member Data Documentation

◆ boneIndices

int SkinWeight::boneIndices[4] = {0, 0, 0, 0}

◆ weights

float SkinWeight::weights[4] = {0.0f, 0.0f, 0.0f, 0.0f}

The documentation for this struct was generated from the following file: