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group2 0.1.0
CSE 125 Group 2
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Per-vertex skin data — up to 4 bone influences, with parallel weights. More...
#include <CharacterRig.hpp>
Public Attributes | |
| int | boneIndices [4] = {0, 0, 0, 0} |
| float | weights [4] = {0.0f, 0.0f, 0.0f, 0.0f} |
Per-vertex skin data — up to 4 bone influences, with parallel weights.
| int SkinWeight::boneIndices[4] = {0, 0, 0, 0} |
| float SkinWeight::weights[4] = {0.0f, 0.0f, 0.0f, 0.0f} |