#include <TeamStatusBar.hpp>
◆ TeamStatusBar()
| TeamStatusBar::TeamStatusBar |
( |
| ) |
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◆ draw()
| void TeamStatusBar::draw |
( |
HudContext & | ctx, |
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|
float | drawX, |
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|
float | drawY ) |
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overridevirtual |
Emit geometry into the draw context.
- Parameters
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| ctx | Immediate-mode draw API. |
| drawX | Resolved pixel X (anchor + offset already applied). |
| drawY | Resolved pixel Y. |
Implements HudWidget.
◆ update()
Called each frame before draw(). Update animation, consume events.
Implements HudWidget.
◆ allyAlive_
| int TeamStatusBar::allyAlive_ = 0 |
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private |
◆ allyScore_
| int TeamStatusBar::allyScore_ = 0 |
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private |
◆ allyTotal_
| int TeamStatusBar::allyTotal_ = 0 |
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private |
◆ enemyAlive_
| int TeamStatusBar::enemyAlive_ = 0 |
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private |
◆ enemyScore_
| int TeamStatusBar::enemyScore_ = 0 |
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private |
◆ enemyTotal_
| int TeamStatusBar::enemyTotal_ = 0 |
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private |
◆ indicatorSize
| float TeamStatusBar::indicatorSize = 14.f |
◆ indicatorSpacing
| float TeamStatusBar::indicatorSpacing = 5.f |
◆ scoreFontSize
| float TeamStatusBar::scoreFontSize = 24.f |
The documentation for this struct was generated from the following files: