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group2 0.1.0
CSE 125 Group 2
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Extra first-person models drawn in the weapon pass, after the gun. More...
#include <RendererTypes.hpp>
Public Attributes | |
| int32_t | modelIndex = -1 |
| Renderer-side model handle. | |
| glm::mat4 | transform {1.0f} |
| World transform, already camera/viewmodel-relative. | |
| bool | visible = false |
| False = skip drawing this attachment. | |
Extra first-person models drawn in the weapon pass, after the gun.
| int32_t ViewmodelAttachment::modelIndex = -1 |
Renderer-side model handle.
| glm::mat4 ViewmodelAttachment::transform {1.0f} |
World transform, already camera/viewmodel-relative.
| bool ViewmodelAttachment::visible = false |
False = skip drawing this attachment.