First-person viewmodel positioning/rotation params per weapon type.
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#include <ViewmodelConfig.hpp>
First-person viewmodel positioning/rotation params per weapon type.
◆ down
| float ViewmodelParams::down |
◆ forward
| float ViewmodelParams::forward |
◆ pitchOffset
| float ViewmodelParams::pitchOffset |
◆ right
| float ViewmodelParams::right |
◆ rollOffset
| float ViewmodelParams::rollOffset |
◆ scale
| float ViewmodelParams::scale |
◆ yawOffset
| float ViewmodelParams::yawOffset |
The documentation for this struct was generated from the following file: