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group2 0.1.0
CSE 125 Group 2
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#include <AudioRuntime.hpp>
Public Attributes | |
| AudioActionType | type = AudioActionType::Play |
| AudioNodeId | targetNode {} |
| AudioClipId | targetClip {} |
| RtpcId | rtpc {} |
| SwitchGroupId | switchGroup {} |
| SwitchValueId | switchValue {} |
| StateGroupId | stateGroup {} |
| StateValueId | stateValue {} |
| AudioBusId | bus {} |
| float | value = 0.0f |
| float | gain = 1.0f |
| AudioBusId audio::AudioAction::bus {} |
| float audio::AudioAction::gain = 1.0f |
| RtpcId audio::AudioAction::rtpc {} |
| StateGroupId audio::AudioAction::stateGroup {} |
| StateValueId audio::AudioAction::stateValue {} |
| SwitchGroupId audio::AudioAction::switchGroup {} |
| SwitchValueId audio::AudioAction::switchValue {} |
| AudioClipId audio::AudioAction::targetClip {} |
| AudioNodeId audio::AudioAction::targetNode {} |
| AudioActionType audio::AudioAction::type = AudioActionType::Play |
| float audio::AudioAction::value = 0.0f |