group2 0.1.0
CSE 125 Group 2
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audio::AudioAction Struct Reference

#include <AudioRuntime.hpp>

Collaboration diagram for audio::AudioAction:
[legend]

Public Attributes

AudioActionType type = AudioActionType::Play
AudioNodeId targetNode {}
AudioClipId targetClip {}
RtpcId rtpc {}
SwitchGroupId switchGroup {}
SwitchValueId switchValue {}
StateGroupId stateGroup {}
StateValueId stateValue {}
AudioBusId bus {}
float value = 0.0f
float gain = 1.0f

Member Data Documentation

◆ bus

AudioBusId audio::AudioAction::bus {}

◆ gain

float audio::AudioAction::gain = 1.0f

◆ rtpc

RtpcId audio::AudioAction::rtpc {}

◆ stateGroup

StateGroupId audio::AudioAction::stateGroup {}

◆ stateValue

StateValueId audio::AudioAction::stateValue {}

◆ switchGroup

SwitchGroupId audio::AudioAction::switchGroup {}

◆ switchValue

SwitchValueId audio::AudioAction::switchValue {}

◆ targetClip

AudioClipId audio::AudioAction::targetClip {}

◆ targetNode

AudioNodeId audio::AudioAction::targetNode {}

◆ type

AudioActionType audio::AudioAction::type = AudioActionType::Play

◆ value

float audio::AudioAction::value = 0.0f

The documentation for this struct was generated from the following file: