group2 0.1.0
CSE 125 Group 2
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audio::AudioObjectState Struct Reference

#include <AudioRuntime.hpp>

Public Attributes

glm::vec3 position {0.0f}
glm::vec3 velocity {0.0f}
std::unordered_map< StableId, float > rtpcs
std::unordered_map< StableId, StableIdswitches

Member Data Documentation

◆ position

glm::vec3 audio::AudioObjectState::position {0.0f}

◆ rtpcs

std::unordered_map<StableId, float> audio::AudioObjectState::rtpcs

◆ switches

std::unordered_map<StableId, StableId> audio::AudioObjectState::switches

◆ velocity

glm::vec3 audio::AudioObjectState::velocity {0.0f}

The documentation for this struct was generated from the following file: