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group2 0.1.0
CSE 125 Group 2
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Jump pad authored in Blender (entity_type = 3). More...
#include <MapConfig.hpp>
Public Attributes | |
| glm::vec3 | pos {0.0f} |
| glm::vec3 | velocity {0.0f, 1500.0f, 0.0f} |
| glm::vec3 | halfExtents {48.0f, 24.0f, 48.0f} |
Jump pad authored in Blender (entity_type = 3).
Optional custom properties: jump_velocity_x, jump_velocity_y, jump_velocity_z (floats, units/s). If omitted, the runtime default in JumpPad::velocity is used (typically straight up). Optional half_extent_x/y/z set the trigger AABB half-size.
| glm::vec3 gamemap::JumpPadSpawner::halfExtents {48.0f, 24.0f, 48.0f} |
| glm::vec3 gamemap::JumpPadSpawner::pos {0.0f} |
| glm::vec3 gamemap::JumpPadSpawner::velocity {0.0f, 1500.0f, 0.0f} |