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group2 0.1.0
CSE 125 Group 2
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Killzone authored in Blender (entity_type = 4). More...
#include <MapConfig.hpp>
Public Attributes | |
| glm::vec3 | pos {0.0f} |
| glm::vec3 | halfExtents {674.0f, 184.0f, 499.0f} |
Killzone authored in Blender (entity_type = 4).
Optional half_extent_x/y/z set the trigger AABB half-size — a lava pit is typically wide and shallow (e.g. 256, 16, 256).
| glm::vec3 gamemap::KillzoneSpawner::halfExtents {674.0f, 184.0f, 499.0f} |
| glm::vec3 gamemap::KillzoneSpawner::pos {0.0f} |