group2 0.1.0
CSE 125 Group 2
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gamemap::KillzoneSpawner Struct Reference

Killzone authored in Blender (entity_type = 4). More...

#include <MapConfig.hpp>

Public Attributes

glm::vec3 pos {0.0f}
glm::vec3 halfExtents {674.0f, 184.0f, 499.0f}

Detailed Description

Killzone authored in Blender (entity_type = 4).

Optional half_extent_x/y/z set the trigger AABB half-size — a lava pit is typically wide and shallow (e.g. 256, 16, 256).

Member Data Documentation

◆ halfExtents

glm::vec3 gamemap::KillzoneSpawner::halfExtents {674.0f, 184.0f, 499.0f}

◆ pos

glm::vec3 gamemap::KillzoneSpawner::pos {0.0f}

The documentation for this struct was generated from the following file: