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group2 0.1.0
CSE 125 Group 2
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A player spawn point: world position plus an authored facing yaw. More...
#include <MapConfig.hpp>
Public Attributes | |
| glm::vec3 | pos {0.0f} |
| float | yaw = 0.0f |
| Facing direction in radians (matches InputSnapshot.yaw: 0 = +Z, atan2(fwd.x, fwd.z)). | |
A player spawn point: world position plus an authored facing yaw.
| glm::vec3 gamemap::SpawnPoint::pos {0.0f} |
| float gamemap::SpawnPoint::yaw = 0.0f |
Facing direction in radians (matches InputSnapshot.yaw: 0 = +Z, atan2(fwd.x, fwd.z)).