◆ nextSequence
| std::uint32_t net::UdpSessionTransport::ChannelState::nextSequence = 1 |
◆ orderedAny
| bool net::UdpSessionTransport::ChannelState::orderedAny = false |
◆ orderedBuffer
| std::map<std::uint32_t, std::vector<std::uint8_t> > net::UdpSessionTransport::ChannelState::orderedBuffer |
◆ orderedNext
| std::uint32_t net::UdpSessionTransport::ChannelState::orderedNext = 0 |
◆ pending
| std::deque<PendingReliable> net::UdpSessionTransport::ChannelState::pending |
◆ reassembler
◆ recvAckBits
| std::uint32_t net::UdpSessionTransport::ChannelState::recvAckBits = 0 |
◆ recvAny
| bool net::UdpSessionTransport::ChannelState::recvAny = false |
◆ recvHighest
| std::uint32_t net::UdpSessionTransport::ChannelState::recvHighest = 0 |
The documentation for this struct was generated from the following file: