#include <GlobalDiscoveryProtocol.hpp>
◆ currentPlayers
| std::uint8_t net::discovery::ServerInfo::currentPlayers = 0 |
◆ gamePort
| std::uint16_t net::discovery::ServerInfo::gamePort = 0 |
◆ host
| std::string net::discovery::ServerInfo::host |
◆ id
| std::uint32_t net::discovery::ServerInfo::id = 0 |
◆ lastSeenMs
| std::uint64_t net::discovery::ServerInfo::lastSeenMs = 0 |
◆ maxPlayers
| std::uint8_t net::discovery::ServerInfo::maxPlayers = 0 |
◆ name
| std::string net::discovery::ServerInfo::name |
◆ natTraversalReady
| bool net::discovery::ServerInfo::natTraversalReady = false |
◆ udpHost
| std::string net::discovery::ServerInfo::udpHost |
◆ udpPort
| std::uint16_t net::discovery::ServerInfo::udpPort = 0 |
The documentation for this struct was generated from the following file: