group2 0.1.0
CSE 125 Group 2
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physics::DepenetrationResult Struct Reference

#include <SweptCollision.hpp>

Public Attributes

float pushDistance {0.0f}
int passes {0}
bool emergencyUnstuck {false}
bool exceededMaxPush {false}
bool unresolvedOverlap {false}

Member Data Documentation

◆ emergencyUnstuck

bool physics::DepenetrationResult::emergencyUnstuck {false}

◆ exceededMaxPush

bool physics::DepenetrationResult::exceededMaxPush {false}

◆ passes

int physics::DepenetrationResult::passes {0}

◆ pushDistance

float physics::DepenetrationResult::pushDistance {0.0f}

◆ unresolvedOverlap

bool physics::DepenetrationResult::unresolvedOverlap {false}

The documentation for this struct was generated from the following file: