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group2 0.1.0
CSE 125 Group 2
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#include <SweptCollision.hpp>
Public Attributes | |
| float | pushDistance {0.0f} |
| int | passes {0} |
| bool | emergencyUnstuck {false} |
| bool | exceededMaxPush {false} |
| bool | unresolvedOverlap {false} |
| bool physics::DepenetrationResult::emergencyUnstuck {false} |
| bool physics::DepenetrationResult::exceededMaxPush {false} |
| int physics::DepenetrationResult::passes {0} |
| float physics::DepenetrationResult::pushDistance {0.0f} |
| bool physics::DepenetrationResult::unresolvedOverlap {false} |