Stable wallrun attachment target on authored triangle meshes.
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#include <WallDetection.hpp>
Stable wallrun attachment target on authored triangle meshes.
◆ anchor
| glm::vec3 physics::WallAttachmentResult::anchor {0.0f} |
◆ found
| bool physics::WallAttachmentResult::found {false} |
◆ meshIndex
| uint32_t physics::WallAttachmentResult::meshIndex {UINT32_MAX} |
◆ normal
| glm::vec3 physics::WallAttachmentResult::normal {0.0f} |
◆ region
◆ triId
| uint32_t physics::WallAttachmentResult::triId {UINT32_MAX} |
The documentation for this struct was generated from the following file: