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group2 0.1.0
CSE 125 Group 2
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One row of depen-contact telemetry. More...
#include <PhaseDiagnostic.hpp>
Public Attributes | |
| uint32_t | triId = 0 |
| glm::vec3 | playerPos {0.0f} |
| Player capsule center at the moment of overlap. | |
| glm::vec3 | faceNormal {0.0f} |
| Cooked face normal of the offending triangle. | |
| glm::vec3 | v0 {0.0f} |
| glm::vec3 | v1 {0.0f} |
| glm::vec3 | v2 {0.0f} |
| float | signedDist = 0.0f |
| dot(faceN, playerPos - v0). Negative ⇒ player on back side. | |
| float | minkowskiR = 0.0f |
| |faceN|·halfExtents — depth would saturate at 2·R (s = -R). | |
| float | depth = 0.0f |
| MTV magnitude = R - signedDist. | |
| int | region = 0 |
| Closest feature on the triangle: 0=Face, 1=Edge0, 2=Edge1, 3=Edge2, 4=Vert0, 5=Vert1, 6=Vert2. | |
| uint8_t | edgeFlags = 0 |
| Cooked active-edge mask (bit i ⇔ edge i active per Phase 2 welding). | |
| uint8_t | vertFlags = 0 |
| Cooked active-vertex mask. | |
One row of depen-contact telemetry.
Emitted by the trimesh depen kernel when a per-triangle MTV depth significantly exceeds the player's Minkowski half-radius for that triangle's normal — i.e., the player center is on the BACK side of the face plane (signedDist < 0), which is geometrically possible only against back-facing duplicate triangles, inverted-winding tris, or a real (multi-tick) tunnel.
| float physics::diag::DepenContact::depth = 0.0f |
MTV magnitude = R - signedDist.
| uint8_t physics::diag::DepenContact::edgeFlags = 0 |
Cooked active-edge mask (bit i ⇔ edge i active per Phase 2 welding).
| glm::vec3 physics::diag::DepenContact::faceNormal {0.0f} |
Cooked face normal of the offending triangle.
| float physics::diag::DepenContact::minkowskiR = 0.0f |
|faceN|·halfExtents — depth would saturate at 2·R (s = -R).
| glm::vec3 physics::diag::DepenContact::playerPos {0.0f} |
Player capsule center at the moment of overlap.
| int physics::diag::DepenContact::region = 0 |
Closest feature on the triangle: 0=Face, 1=Edge0, 2=Edge1, 3=Edge2, 4=Vert0, 5=Vert1, 6=Vert2.
| float physics::diag::DepenContact::signedDist = 0.0f |
| uint32_t physics::diag::DepenContact::triId = 0 |
| glm::vec3 physics::diag::DepenContact::v0 {0.0f} |
| glm::vec3 physics::diag::DepenContact::v1 {0.0f} |
| glm::vec3 physics::diag::DepenContact::v2 {0.0f} |
| uint8_t physics::diag::DepenContact::vertFlags = 0 |
Cooked active-vertex mask.