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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <glm/glm.hpp>#include <map>#include <vector>#include <unordered_map>#include <utility>#include <random>#include <assimp/scene.h>#include <assimp/Importer.hpp>#include "client/animation.hpp"#include "client/bone.hpp"#include "shared/game/sharedobject.hpp"Go to the source code of this file.
Data Structures | |
| class | AnimationManager |
Macros | |
| #define | MAX_FRAME_TIME 0.033 |
| #define MAX_FRAME_TIME 0.033 |