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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Go to the source code of this file.
Namespaces | |
| namespace | gui |
| namespace | gui::font |
Macros | |
| #define | ALL_FONTS() |
Enumerations | |
| enum class | gui::font::Font { gui::font::MENU , gui::font::TEXT , gui::font::TITLE } |
| enum class | gui::font::Color { gui::font::BLACK , gui::font::RED , gui::font::GREEN , gui::font::BLUE , gui::font::GRAY , gui::font::WHITE , gui::font::YELLOW } |
| enum class | gui::font::Size { gui::font::SMALL , gui::font::SMALLMEDIUM , gui::font::MEDIUM , gui::font::LARGE , gui::font::XLARGE } |
Functions | |
| std::string | gui::font::getFilepath (Font font) |
| glm::vec3 | gui::font::getRGB (Color color) |
| int | gui::font::getFontSizePx (Size size) |
| float | gui::font::getScaleFactor (Size size) |
| float | gui::font::getRelativePixels (float pixels) |
| float | gui::font::getRelativePixelsHorizontal (float pixels) |
Variables | |
| const int | gui::font::UNIT_LARGE_SIZE_PX = 128 |
| const std::unordered_map< Size, float > | gui::font::SIZE_TO_SCALE |
| #define ALL_FONTS | ( | ) |