Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Data Structures | Functions
introcutscene.hpp File Reference
#include "server/game/servergamestate.hpp"
#include "shared/utilities/serialize_macro.hpp"
#include "shared/game/sharedgamestate.hpp"
#include <vector>

Go to the source code of this file.

Data Structures

class  IntroCutscene
 

Functions

GameConfig getCutsceneConfig ()
 config to use for the servergamestate used for the cutscene, This mainly just needs to set the room file to load the cutscene room from. I dont think the other values will really matter. More...
 

Function Documentation

◆ getCutsceneConfig()

GameConfig getCutsceneConfig ( )

config to use for the servergamestate used for the cutscene, This mainly just needs to set the room file to load the cutscene room from. I dont think the other values will really matter.