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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include "server/game/constants.hpp"#include "shared/utilities/serialize.hpp"#include "shared/utilities/serialize_macro.hpp"#include "server/game/collider.hpp"#include "shared/game/sharedobject.hpp"#include "shared/utilities/typedefs.hpp"#include "shared/game/sharedmodel.hpp"Go to the source code of this file.
Data Structures | |
| struct | Physics |
| Physics struct that contains all movement / collision related data for a particular object. More... | |
| class | Object |
Enumerations | |
| enum class | Direction { LEFT , UP , DOWN , RIGHT } |
Functions | |
| glm::vec3 | directionToFacing (const Direction &direction) |
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strong |
| glm::vec3 directionToFacing | ( | const Direction & | direction | ) |