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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <event.hpp>
Public Member Functions | |
| ChangeFacingEvent () | |
| ChangeFacingEvent (EntityID entity_to_change_face, glm::vec3 facing) | |
| DEF_SERIALIZE (Archive &ar, const unsigned int version) | |
| some velocity / movement information... More... | |
Data Fields | |
| glm::vec3 | facing |
| EntityID | entity_to_change_face |
Event for an entity changing their facing direction
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inline |
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inline |
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inline |
some velocity / movement information...
| EntityID ChangeFacingEvent::entity_to_change_face |
| glm::vec3 ChangeFacingEvent::facing |