Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Public Member Functions | Data Fields
LoadGameStateEvent Struct Reference

#include <event.hpp>

Public Member Functions

 LoadGameStateEvent ()
 
 LoadGameStateEvent (const SharedGameState &state)
 
 DEF_SERIALIZE (Archive &ar, const unsigned int version)
 

Data Fields

SharedGameState state
 

Detailed Description

Event sent by the server to a client, giving a partial update to the SharedGameState

Constructor & Destructor Documentation

◆ LoadGameStateEvent() [1/2]

LoadGameStateEvent::LoadGameStateEvent ( )
inline

◆ LoadGameStateEvent() [2/2]

LoadGameStateEvent::LoadGameStateEvent ( const SharedGameState state)
inlineexplicit

Member Function Documentation

◆ DEF_SERIALIZE()

LoadGameStateEvent::DEF_SERIALIZE ( Archive &  ar,
const unsigned int  version 
)
inline

Field Documentation

◆ state

SharedGameState LoadGameStateEvent::state

The documentation for this struct was generated from the following file: