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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <packet.hpp>
Public Member Functions | |
| DEF_SERIALIZE (Archive &ar, const unsigned int version) | |
Data Fields | |
| EntityID | eid |
| ID that the server is assigning to the client. More... | |
| bool | is_dungeon_master |
Packet sent by the server to a client after the TCP handshake, telling the client what their player's entity ID is.
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inline |
| EntityID ServerAssignEIDPacket::eid |
ID that the server is assigning to the client.
| bool ServerAssignEIDPacket::is_dungeon_master |