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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <session.hpp>
Public Member Functions | |
| SessionInfo (std::optional< std::string > client_name, std::optional< EntityID > client_eid, std::optional< bool > is_dungeon_master) | |
Data Fields | |
| std::optional< std::string > | client_name |
| std::optional< EntityID > | client_eid |
| std::optional< bool > | is_dungeon_master |
Info about the client and server associated with this session.
The fields are optional because when the session is initially created, some of the information may not have been sent yet, so we initialize them to the "None" value.
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inline |
| std::optional<EntityID> SessionInfo::client_eid |
| std::optional<std::string> SessionInfo::client_name |
| std::optional<bool> SessionInfo::is_dungeon_master |