Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Public Member Functions | Data Fields
StopActionEvent Struct Reference

#include <event.hpp>

Public Member Functions

 StopActionEvent ()
 
 StopActionEvent (EntityID entity_to_act, glm::vec3 movement, ActionType action)
 
 DEF_SERIALIZE (Archive &ar, const unsigned int version)
 

Data Fields

EntityID entity_to_act
 
glm::vec3 movement
 
ActionType action
 

Detailed Description

Event for action to stop for generic key pressed

Constructor & Destructor Documentation

◆ StopActionEvent() [1/2]

StopActionEvent::StopActionEvent ( )
inline

◆ StopActionEvent() [2/2]

StopActionEvent::StopActionEvent ( EntityID  entity_to_act,
glm::vec3  movement,
ActionType  action 
)
inline

Member Function Documentation

◆ DEF_SERIALIZE()

StopActionEvent::DEF_SERIALIZE ( Archive &  ar,
const unsigned int  version 
)
inline

Field Documentation

◆ action

ActionType StopActionEvent::action

◆ entity_to_act

EntityID StopActionEvent::entity_to_act

◆ movement

glm::vec3 StopActionEvent::movement

The documentation for this struct was generated from the following file: