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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <loader.hpp>
Data Fields | |
| unsigned int | texture_id |
| glm::ivec2 | size |
| id handle for glyph texture More... | |
| glm::ivec2 | bearing |
| size of glyph More... | |
| unsigned int | advance |
| offset from baseline to left/top of glyph More... | |
Representation of a font character
| unsigned int gui::font::Character::advance |
offset from baseline to left/top of glyph
| glm::ivec2 gui::font::Character::bearing |
size of glyph
| glm::ivec2 gui::font::Character::size |
id handle for glyph texture
| unsigned int gui::font::Character::texture_id |