6#include <entt/entt.hpp>
27 entt::registry& registry,
29 float& rigVerticalOffset);
void buildAnimationTesterUI(AnimationTesterState &state, entt::registry ®istry, float &rigScale, float &rigVerticalOffset)
Build the Animation Tester ImGui window.
Definition AnimationTesterUI.cpp:41
Persistent UI state for the Animation Tester panel.
Definition AnimationTesterUI.hpp:13
bool showLocalBody
Render the local player's own body (third-person debug).
Definition AnimationTesterUI.hpp:17
float playbackSpeedMul
Multiplier applied in debug-override playback.
Definition AnimationTesterUI.hpp:18
int selectedClip
Integer value of a ClipId.
Definition AnimationTesterUI.hpp:15
bool show
Window visibility toggle.
Definition AnimationTesterUI.hpp:14
int targetEntityRaw
entt::entity raw value, or -1 for "local player".
Definition AnimationTesterUI.hpp:16