group2 0.1.0
CSE 125 Group 2
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AnimationTesterUI.hpp
Go to the documentation of this file.
1
3
4#pragma once
5
6#include <entt/entt.hpp>
7
13{
14 bool show = false;
15 int selectedClip = 0;
16 int targetEntityRaw = -1;
17 bool showLocalBody = false;
18 float playbackSpeedMul = 1.0f;
19};
20
27 entt::registry& registry,
28 float& rigScale,
29 float& rigVerticalOffset);
void buildAnimationTesterUI(AnimationTesterState &state, entt::registry &registry, float &rigScale, float &rigVerticalOffset)
Build the Animation Tester ImGui window.
Definition AnimationTesterUI.cpp:41
Persistent UI state for the Animation Tester panel.
Definition AnimationTesterUI.hpp:13
bool showLocalBody
Render the local player's own body (third-person debug).
Definition AnimationTesterUI.hpp:17
float playbackSpeedMul
Multiplier applied in debug-override playback.
Definition AnimationTesterUI.hpp:18
int selectedClip
Integer value of a ClipId.
Definition AnimationTesterUI.hpp:15
bool show
Window visibility toggle.
Definition AnimationTesterUI.hpp:14
int targetEntityRaw
entt::entity raw value, or -1 for "local player".
Definition AnimationTesterUI.hpp:16