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group2 0.1.0
CSE 125 Group 2
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ImGui panel for driving the animation state machine in development. More...
#include <entt/entt.hpp>Go to the source code of this file.
Classes | |
| struct | AnimationTesterState |
| Persistent UI state for the Animation Tester panel. More... | |
Functions | |
| void | buildAnimationTesterUI (AnimationTesterState &state, entt::registry ®istry, float &rigScale, float &rigVerticalOffset) |
| Build the Animation Tester ImGui window. | |
ImGui panel for driving the animation state machine in development.
| void buildAnimationTesterUI | ( | AnimationTesterState & | state, |
| entt::registry & | registry, | ||
| float & | rigScale, | ||
| float & | rigVerticalOffset ) |
Build the Animation Tester ImGui window.
| state | Persistent UI state. |
| registry | ECS registry (queried for AnimatedCharacter entities). |
| rigScale | Renderable scale tunable (read/write). |
| rigVerticalOffset | Renderable Y translation tunable (read/write). |
< -1 = local player sentinel, else entt::entity raw value.