group2 0.1.0
CSE 125 Group 2
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CharacterRig.hpp File Reference

Shared skinned-character rig: skeleton, bind-pose mesh, skin weights. More...

#include "FbxImportUtils.hpp"
#include "renderer/ModelLoader.hpp"
#include <cstdint>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
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Classes

struct  SkinWeight
 Per-vertex skin data — up to 4 bone influences, with parallel weights. More...
 
struct  RigMeshData
 Per-mesh bind-pose + skin weight data. One entry per skinned mesh in the rig FBX. More...
 
class  CharacterRig
 Shared skinned rig — skeleton + bind-pose meshes + joint map. More...
 

Namespaces

namespace  ozz
 
namespace  ozz::animation
 

Detailed Description

Shared skinned-character rig: skeleton, bind-pose mesh, skin weights.