|
group2 0.1.0
CSE 125 Group 2
|
Persistent area-of-effect that damages players inside it (Molotov). More...
#include <entt/entt.hpp>#include <glm/vec3.hpp>Go to the source code of this file.
Classes | |
| struct | FireField |
| A burning area on the ground that damages players standing in it. More... | |
Persistent area-of-effect that damages players inside it (Molotov).