Shared ECS registry type alias for the game engine.
entt::registry Registry
Shared ECS registry type alias.
Definition Registry.hpp:11
Client-only input sampling system — split into two halves so mouse look can run every iterate() (smoo...
Definition DebugUI.hpp:15
void runJumpPads(Registry ®istry, float)
Tick jump pads: for each pad, any player whose AABB overlaps the pad's trigger volume on the rising e...
Definition JumpPadSystem.cpp:16