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group2 0.1.0
CSE 125 Group 2
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Implementation of all particle GPU pipelines, buffer uploads, and draw calls. More...
#include "ParticleRenderer.hpp"#include "renderer/ShaderUtils.hpp"#include <SDL3/SDL.h>#include <algorithm>#include <cmath>#include <cstring>#include <glm/ext/matrix_clip_space.hpp>#include <glm/ext/matrix_transform.hpp>#include <glm/glm.hpp>#include <vector>Classes | |
| struct | ParticleUniforms |
| std140-compatible uniform block pushed before every particle pipeline. More... | |
Implementation of all particle GPU pipelines, buffer uploads, and draw calls.