|
group2 0.1.0
CSE 125 Group 2
|
Powerup state manager system. More...
#include "ecs/registry/Registry.hpp"Go to the source code of this file.
Namespaces | |
| namespace | systems |
| Client-only input sampling system — split into two halves so mouse look can run every iterate() (smooth camera at any FPS) while movement keys run once per physics tick group (server-consistent). | |
Functions | |
| void | systems::runPowerups (Registry ®istry, float dt) |
| Run one tick of powerup logic for all players. | |
Powerup state manager system.