group2 0.1.0
CSE 125 Group 2
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SfxSystem.cpp File Reference

SDL-backed mixer, spatial SFX, and voice-stream playback facade. More...

#include "SfxSystem.hpp"
#include "ecs/components/FireField.hpp"
#include "ecs/components/GrenadeState.hpp"
#include "ecs/components/Health.hpp"
#include "ecs/components/LocalPlayer.hpp"
#include "ecs/components/PlayerMatchStats.hpp"
#include "ecs/components/Position.hpp"
#include "ecs/components/RespawnTimer.hpp"
#include "ecs/components/WeaponState.hpp"
#include "ecs/physics/Raycast.hpp"
#include "ecs/physics/WorldData.hpp"
#include "ecs/systems/PlayerStatusSystem.hpp"
#include <SDL3/SDL.h>
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <span>
#include <string>
#include <minimp3_ex.h>
Include dependency graph for SfxSystem.cpp:

Macros

#define MINIMP3_IMPLEMENTATION

Detailed Description

SDL-backed mixer, spatial SFX, and voice-stream playback facade.

Macro Definition Documentation

◆ MINIMP3_IMPLEMENTATION

#define MINIMP3_IMPLEMENTATION