11#include "entt/entity/entity.hpp"
AABB collision shape component for physics entities.
World-space position component for ECS entities.
Shared ECS registry type alias for the game engine.
entt::registry Registry
Shared ECS registry type alias.
Definition Registry.hpp:11
Weapon spawner information.
Client-only input sampling system — split into two halves so mouse look can run every iterate() (smoo...
Definition DebugUI.hpp:15
constexpr float weaponCooldownTime
Definition WeaponSpawnerSystem.hpp:17
void runWeaponSpawners(Registry ®istry, float dt)
Tick weapon spawners: check player overlap for pickup, manage cooldowns.
Definition WeaponSpawnerSystem.cpp:110