group2
0.1.0
CSE 125 Group 2
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Here is a list of all macros with links to the files they belong to:
ASSETS_DIR :
Asset.hpp
GLM_ENABLE_EXPERIMENTAL :
Game.cpp
GROUP2_COLLISION_HAS_PARALLEL :
CollisionSystem.cpp
GROUP2_HAS_SHOTLOG :
WeaponSystem.cpp
GROUP2_HAVE_SSE2 :
SimdAabb.hpp
GROUP2_HITBOX_HAS_PARALLEL :
HitboxSystem.cpp
GROUP2_MOVEMENT_HAS_PARALLEL :
MovementSystem.cpp
GROUP2_PROF_SCOPE :
Profiler.hpp
GROUP2_REGSER_HAS_PARALLEL :
RegistrySerialization.cpp
MATERIAL_MAX_TEXTURE_COUNT :
Asset.hpp
MAX_MOVING_POINT_LIGHTS :
Boilerplate.hpp
MAX_POINT_LIGHTS :
Boilerplate.hpp
MAX_SHADOW_COUNT :
Boilerplate.hpp
MINIMP3_IMPLEMENTATION :
SfxSystem.cpp
MODEL_ROOT_NODE_INDEX :
Asset.hpp
NUM_CUBE_FACES :
NewRenderer.hpp
NUM_FRUSTUM_PLANES :
Camera.hpp
SDL_MAIN_USE_CALLBACKS :
main.cpp
STB_IMAGE_IMPLEMENTATION :
Boilerplate.cpp
STB_IMAGE_WRITE_IMPLEMENTATION :
FrameRecorder.cpp
STB_TRUETYPE_IMPLEMENTATION :
SdfAtlas.cpp
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