group2 0.1.0
CSE 125 Group 2
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AmmoCounter Struct Reference

#include <AmmoCounter.hpp>

Inheritance diagram for AmmoCounter:
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Collaboration diagram for AmmoCounter:
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Public Member Functions

 AmmoCounter ()
void update (float dt, const HudGameState &state, HudTweenPool &tweens) override
 Called each frame before draw(). Update animation, consume events.
void draw (HudContext &ctx, float drawX, float drawY) override
 Emit geometry into the draw context.
Public Member Functions inherited from HudWidget
virtual ~HudWidget ()=default

Public Attributes

float clipFontSize = 42.f
float reserveFontSize = 22.f
float dividerPadding = 6.f
Public Attributes inherited from HudWidget
bool visible = true
HudAnchor anchor = HudAnchor::TopLeft
float offsetX = 0.f
float offsetY = 0.f
float width = 0.f
float height = 0.f
float uiScale_ = 1.f
 Set by Hud each frame (screenH / 1080).

Private Attributes

int displayClip_ = 30
int displayReserve_ = 90

Constructor & Destructor Documentation

◆ AmmoCounter()

AmmoCounter::AmmoCounter ( )

Member Function Documentation

◆ draw()

void AmmoCounter::draw ( HudContext & ctx,
float drawX,
float drawY )
overridevirtual

Emit geometry into the draw context.

Parameters
ctxImmediate-mode draw API.
drawXResolved pixel X (anchor + offset already applied).
drawYResolved pixel Y.

Implements HudWidget.

Here is the call graph for this function:

◆ update()

void AmmoCounter::update ( float dt,
const HudGameState & state,
HudTweenPool & tweens )
overridevirtual

Called each frame before draw(). Update animation, consume events.

Implements HudWidget.

Member Data Documentation

◆ clipFontSize

float AmmoCounter::clipFontSize = 42.f

◆ displayClip_

int AmmoCounter::displayClip_ = 30
private

◆ displayReserve_

int AmmoCounter::displayReserve_ = 90
private

◆ dividerPadding

float AmmoCounter::dividerPadding = 6.f

◆ reserveFontSize

float AmmoCounter::reserveFontSize = 22.f

The documentation for this struct was generated from the following files: