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group2 0.1.0
CSE 125 Group 2
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Per-entity render command – built by Game, consumed by Renderer::drawFrame. More...
#include <RendererTypes.hpp>
Public Attributes | |
| int32_t | modelIndex = -1 |
| Index into Renderer::models[]. | |
| glm::mat4 | worldTransform {1.0f} |
| Full world transform (position × rotation × scale). | |
Per-entity render command – built by Game, consumed by Renderer::drawFrame.
| int32_t EntityRenderCmd::modelIndex = -1 |
Index into Renderer::models[].
| glm::mat4 EntityRenderCmd::worldTransform {1.0f} |
Full world transform (position × rotation × scale).