group2 0.1.0
CSE 125 Group 2
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ExplosionEvent Struct Reference

Emitted when a rocket/grenade explodes. More...

#include <ParticleEvents.hpp>

Public Attributes

glm::vec3 pos {}
 
float blastRadius = 100.f
 

Detailed Description

Emitted when a rocket/grenade explodes.

Member Data Documentation

◆ blastRadius

float ExplosionEvent::blastRadius = 100.f

◆ pos

glm::vec3 ExplosionEvent::pos {}

The documentation for this struct was generated from the following file: