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group2 0.1.0
CSE 125 Group 2
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Current damage accumulator state for the local player. More...
#include <HudTypes.hpp>
Public Attributes | |
| int | total = 0 |
| Accumulated damage to current target. | |
| HudColor | color {1.f, 1.f, 1.f, 1.f} |
| Color matching the latest hit type. | |
Current damage accumulator state for the local player.
| HudColor HudDamageAccum::color {1.f, 1.f, 1.f, 1.f} |
Color matching the latest hit type.
| int HudDamageAccum::total = 0 |
Accumulated damage to current target.