group2 0.1.0
CSE 125 Group 2
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LobbyState Struct Reference

Full lobby snapshot sent to a client upon joining. More...

#include <LobbyStatus.hpp>

Public Attributes

uint32_t count
 Number of players currently in the lobby.
std::vector< LobbyPlayerplayers
 Ordered list of all connected players.

Detailed Description

Full lobby snapshot sent to a client upon joining.

Member Data Documentation

◆ count

uint32_t LobbyState::count

Number of players currently in the lobby.

◆ players

std::vector<LobbyPlayer> LobbyState::players

Ordered list of all connected players.


The documentation for this struct was generated from the following file: