group2 0.1.0
CSE 125 Group 2
Loading...
Searching...
No Matches
ProjectileConfig Struct Reference

#include <WeaponConfig.hpp>

Collaboration diagram for ProjectileConfig:
[legend]

Public Attributes

int modelId = 0
 
float initialSpeed = 0.0f
 
float scale = 1.0f
 
CollisionShape shape = CollisionShape{.halfExtents = {5.0f, 5.0f, 5.0f}}
 
float maxLifeTime = 5.0f
 
float explosionRadius = 0.0f
 

Member Data Documentation

◆ explosionRadius

float ProjectileConfig::explosionRadius = 0.0f

◆ initialSpeed

float ProjectileConfig::initialSpeed = 0.0f

◆ maxLifeTime

float ProjectileConfig::maxLifeTime = 5.0f

◆ modelId

int ProjectileConfig::modelId = 0

◆ scale

float ProjectileConfig::scale = 1.0f

◆ shape

CollisionShape ProjectileConfig::shape = CollisionShape{.halfExtents = {5.0f, 5.0f, 5.0f}}

The documentation for this struct was generated from the following file: