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group2 0.1.0
CSE 125 Group 2
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Emitted when a projectile or hitscan hits a surface. More...
#include <ParticleEvents.hpp>
Public Attributes | |
| glm::vec3 | pos {} |
| glm::vec3 | normal {} |
| SurfaceType | surface = SurfaceType::Concrete |
| WeaponType | weaponType = WeaponType::Rifle |
Emitted when a projectile or hitscan hits a surface.
| glm::vec3 ProjectileImpactEvent::normal {} |
| glm::vec3 ProjectileImpactEvent::pos {} |
| SurfaceType ProjectileImpactEvent::surface = SurfaceType::Concrete |
| WeaponType ProjectileImpactEvent::weaponType = WeaponType::Rifle |