group2 0.1.0
CSE 125 Group 2
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TopDecalWidget Struct Referencefinal

#include <ScreenDecalWidget.hpp>

Inheritance diagram for TopDecalWidget:
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Collaboration diagram for TopDecalWidget:
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Public Member Functions

 TopDecalWidget ()
Public Member Functions inherited from ScreenDecalWidget
bool isTopDecal () const
void update (float dt, const HudGameState &state, HudTweenPool &tweens) override
 Called each frame before draw(). Update animation, consume events.
void draw (HudContext &ctx, float drawX, float drawY) override
 Emit geometry into the draw context.
Public Member Functions inherited from HudWidget
virtual ~HudWidget ()=default

Additional Inherited Members

Public Attributes inherited from ScreenDecalWidget
float decalWidth = 1920.f
float decalHeight = 165.65f
float decalScale = 1.f
float decalOffsetX = 0.f
float decalOffsetY = 0.f
float decalStretchX = 1.f
float decalStretchY = 1.f
float decalRotationDeg = 0.f
Public Attributes inherited from HudWidget
bool visible = true
HudAnchor anchor = HudAnchor::TopLeft
float offsetX = 0.f
float offsetY = 0.f
float width = 0.f
float height = 0.f
HudColor tint {1.f, 1.f, 1.f, 1.f}
float uiScale_ = 1.f
 Set by Hud each frame (screenH / 1080).
Protected Member Functions inherited from ScreenDecalWidget
 ScreenDecalWidget (bool top)

Constructor & Destructor Documentation

◆ TopDecalWidget()

TopDecalWidget::TopDecalWidget ( )
Here is the call graph for this function:

The documentation for this struct was generated from the following files: