group2 0.1.0
CSE 125 Group 2
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net::shotdebug::ShotDebugCapture::Target Struct Reference

Per in-range target's REWOUND capsule list at fire-time. More...

#include <ShotDebugReport.hpp>

Public Attributes

std::uint16_t clientId
std::vector< WorldCapsulecapsules

Detailed Description

Per in-range target's REWOUND capsule list at fire-time.

Populated while the RewindHitboxesGuard is active so the data reflects what the server actually raycast against.

Member Data Documentation

◆ capsules

std::vector<WorldCapsule> net::shotdebug::ShotDebugCapture::Target::capsules

◆ clientId

std::uint16_t net::shotdebug::ShotDebugCapture::Target::clientId

The documentation for this struct was generated from the following file: