Difference between revisions of "User:Tsumani"
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+ | ==Week 4 Report== | ||
+ | '''What I did''' | ||
+ | * Player attack logic! | ||
+ | * Fix rendering bug | ||
+ | * Monster attacking stuff (1 monster object, many tentacles) | ||
+ | * Fixing the arena collision boxes | ||
+ | * Allowing many collision boxes per object | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * Charging | ||
+ | * HUD object | ||
+ | * Particle effects maybe | ||
+ | * Add heads + animation support | ||
+ | * Shooter logic | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * Cleaning Up | ||
+ | * More rendering stuff probably. | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | http://i.imgur.com/dvZzy.gif |
Revision as of 09:40, 1 May 2013
Week 1 Report
What I did
- Helped define Project Spec
- Assisted with the game engine design
What I am doing this week
- Code an engine to make cube spin
What I am doing next week
- Physics Engine!
- Network integration!
Week 2 Report
What I did
- Helped structure Game engine
- Worked on network integration with the engine
- Helped graphics (find libraries, got a model to show!)
- Worked on integrating everything!
- Alot of debugging work
What I am doing this week
- Camera!
- HUD!
- Movement?
- More debuggin!
- More integration
What I am doing next week
- More robust camera
- Extending player movement
- Odds and ends :)
wheningit.tumblr.com
Week 3 Report
What I did
- Basic HUD that displays player number and health (in a color changing bar!!!!)
- Fixed 3rd person camera
- Fixed control mapping for camera
- Basic Jumping
- Fancy Wall Jumping
What I am doing this week
- Fix our bug with rendering more than one tentacle
- Attack logic player => tentacle
- Incorporating attack logic tentacle => player
- Death logic (when all 4 players die)
- Collision boxes for the tentacle
What I am doing next week
- More logic! for attacking!
- Updating jump logic for gravity switching
- Updating camera for gravity switching/being dead
Morale
Week 4 Report
What I did
- Player attack logic!
- Fix rendering bug
- Monster attacking stuff (1 monster object, many tentacles)
- Fixing the arena collision boxes
- Allowing many collision boxes per object
What I am doing this week
- Charging
- HUD object
- Particle effects maybe
- Add heads + animation support
- Shooter logic
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale