Difference between revisions of "User:Tsumani"
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(→Week 8 Report) |
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* Odds and ends :) | * Odds and ends :) | ||
− | '''Morale''' | + | '''Morale'''<br> |
[[File:Cmonster.gif]] | [[File:Cmonster.gif]] | ||
+ | |||
+ | wheningit.tumblr.com | ||
+ | |||
+ | |||
+ | ==Week 3 Report== | ||
+ | '''What I did''' | ||
+ | * Basic HUD that displays player number and health (in a color changing bar!!!!) | ||
+ | * Fixed 3rd person camera | ||
+ | * Fixed control mapping for camera | ||
+ | * Basic Jumping | ||
+ | * Fancy Wall Jumping | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * Fix our bug with rendering more than one tentacle | ||
+ | * Attack logic player => tentacle | ||
+ | * Incorporating attack logic tentacle => player | ||
+ | * Death logic (when all 4 players die) | ||
+ | * Collision boxes for the tentacle | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * More logic! for attacking! | ||
+ | * Updating jump logic for gravity switching | ||
+ | * Updating camera for gravity switching/being dead | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | http://25.media.tumblr.com/tumblr_maud791I5l1qzlzqho1_250.gif | ||
+ | |||
+ | |||
+ | http://media.giphy.com/media/55H3kdrPYLeHS/original.gif | ||
+ | |||
+ | ==Week 4 Report== | ||
+ | '''What I did''' | ||
+ | * Player attack logic! | ||
+ | * Fix rendering bug | ||
+ | * Monster attacking stuff (1 monster object, many tentacles) | ||
+ | * Fixing the arena collision boxes | ||
+ | * Allowing many collision boxes per object | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * Charging | ||
+ | * HUD object | ||
+ | * Particle effects maybe | ||
+ | * Add heads + animation support | ||
+ | * Shooter logic | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * Cleaning Up | ||
+ | * More rendering stuff probably. | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | http://i.imgur.com/dvZzy.gif | ||
+ | |||
+ | ==Week 5 Report== | ||
+ | '''What I did''' | ||
+ | * Charging! | ||
+ | * HUD for charging | ||
+ | * Particle System architecture | ||
+ | * I made it snow B) | ||
+ | * Visualize Collision Boxes | ||
+ | * Pretty rainbow charging effect | ||
+ | * Bug fixin | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * Tentacle Attacks with Haro | ||
+ | * Fix Particle Effects | ||
+ | * Shooter particle effects (pew pew) | ||
+ | * Profiling (Under perfs on the site) | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * Cleaning Up | ||
+ | * More rendering stuff probably. | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | http://media.giphy.com/media/ruYfnLLHgczF6/original.gif | ||
+ | |||
+ | ==Week 6 Report== | ||
+ | '''What I did''' | ||
+ | * Shooter particle effects | ||
+ | * Profiling | ||
+ | * Finished Charging Effects | ||
+ | * Bug fixin | ||
+ | * Found Subtask which helps visualize all our tasks for this project | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * More particle effects - fog + push away for tentacle + bigger bullets | ||
+ | * More Bug fixin | ||
+ | * More profiling - memory, perf with multiple clients and more tentacles | ||
+ | * Tentacle Attack Designs | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * Cleaning Up | ||
+ | * More rendering stuff probably. | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | Working on fog .. | ||
+ | |||
+ | http://media.giphy.com/media/ECcPsYSTDXB0Q/original.gif | ||
+ | |||
+ | ==Week 7 Report== | ||
+ | '''What I did''' | ||
+ | * Particle effects galore! | ||
+ | * Finished up fog which turned into darkness | ||
+ | * Effects for the grappling hook | ||
+ | * Started texturing arena, finished all walls but one | ||
+ | * Shiny Portals for the tentacles | ||
+ | * Testing, bug fixing | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * Texturing, cracks and holes, monster parts | ||
+ | * Helping with Head attacks and doing stun gun graphics | ||
+ | * Profiling!! | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * Cleaning Up | ||
+ | * More rendering stuff probably. | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | How I felt when we found a bug that rendered all particles orthogonal to the world.. | ||
+ | |||
+ | http://media.giphy.com/media/LD9Ia1m15fMLC/original.gif | ||
+ | |||
+ | ==Week 8 Report== | ||
+ | '''What I did''' | ||
+ | * Textured the arena | ||
+ | * Added moving and static platforms | ||
+ | * Tested out fullscreen mode and fixed exiting bugs | ||
+ | * Merged arena to develop | ||
+ | * Harpoon graphics | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * More Graphics | ||
+ | * Fix black wall bug | ||
+ | * Add crates | ||
+ | * Fix platforms physics | ||
+ | * Optimizing | ||
+ | * Clean up particle effects for players | ||
+ | * Profiling!! | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * Cleaning Up | ||
+ | * More rendering stuff probably. | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | Boss Mode time! Me looking at bugs ... | ||
+ | |||
+ | http://media.giphy.com/media/jrfFMUilPuOl2/original.gif | ||
+ | |||
+ | ==Week 9 Report== | ||
+ | '''What I did''' | ||
+ | * Added crates | ||
+ | * Fixed platforms physics model | ||
+ | * Rengering Optimizations | ||
+ | * Fourth player graphics | ||
+ | * Clean up particle effect for players | ||
+ | |||
+ | '''What I am doing this week''' | ||
+ | * Reduce number of particles | ||
+ | * Smaller scientist particles in third person | ||
+ | * Smaller/Remove scientist particles in first person | ||
+ | * Maybe change fireball/bullet texture | ||
+ | * Cross-hairs for targeting in first person | ||
+ | * Slower rage particles | ||
+ | * Screenshots | ||
+ | * Play with numbers for damage, health, number of tentacles, gravity, camera speed, etc. | ||
+ | |||
+ | '''What I am doing next week''' | ||
+ | * DEMO!! | ||
+ | |||
+ | '''Morale'''<br> | ||
+ | While looking at the other games .. | ||
+ | |||
+ | http://media3.giphy.com/media/WiyczarN2XMm4/original.gif |
Latest revision as of 09:42, 5 June 2013
Contents
Week 1 Report
What I did
- Helped define Project Spec
- Assisted with the game engine design
What I am doing this week
- Code an engine to make cube spin
What I am doing next week
- Physics Engine!
- Network integration!
Week 2 Report
What I did
- Helped structure Game engine
- Worked on network integration with the engine
- Helped graphics (find libraries, got a model to show!)
- Worked on integrating everything!
- Alot of debugging work
What I am doing this week
- Camera!
- HUD!
- Movement?
- More debuggin!
- More integration
What I am doing next week
- More robust camera
- Extending player movement
- Odds and ends :)
wheningit.tumblr.com
Week 3 Report
What I did
- Basic HUD that displays player number and health (in a color changing bar!!!!)
- Fixed 3rd person camera
- Fixed control mapping for camera
- Basic Jumping
- Fancy Wall Jumping
What I am doing this week
- Fix our bug with rendering more than one tentacle
- Attack logic player => tentacle
- Incorporating attack logic tentacle => player
- Death logic (when all 4 players die)
- Collision boxes for the tentacle
What I am doing next week
- More logic! for attacking!
- Updating jump logic for gravity switching
- Updating camera for gravity switching/being dead
Morale
Week 4 Report
What I did
- Player attack logic!
- Fix rendering bug
- Monster attacking stuff (1 monster object, many tentacles)
- Fixing the arena collision boxes
- Allowing many collision boxes per object
What I am doing this week
- Charging
- HUD object
- Particle effects maybe
- Add heads + animation support
- Shooter logic
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Week 5 Report
What I did
- Charging!
- HUD for charging
- Particle System architecture
- I made it snow B)
- Visualize Collision Boxes
- Pretty rainbow charging effect
- Bug fixin
What I am doing this week
- Tentacle Attacks with Haro
- Fix Particle Effects
- Shooter particle effects (pew pew)
- Profiling (Under perfs on the site)
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Week 6 Report
What I did
- Shooter particle effects
- Profiling
- Finished Charging Effects
- Bug fixin
- Found Subtask which helps visualize all our tasks for this project
What I am doing this week
- More particle effects - fog + push away for tentacle + bigger bullets
- More Bug fixin
- More profiling - memory, perf with multiple clients and more tentacles
- Tentacle Attack Designs
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Working on fog ..
Week 7 Report
What I did
- Particle effects galore!
- Finished up fog which turned into darkness
- Effects for the grappling hook
- Started texturing arena, finished all walls but one
- Shiny Portals for the tentacles
- Testing, bug fixing
What I am doing this week
- Texturing, cracks and holes, monster parts
- Helping with Head attacks and doing stun gun graphics
- Profiling!!
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
How I felt when we found a bug that rendered all particles orthogonal to the world..
Week 8 Report
What I did
- Textured the arena
- Added moving and static platforms
- Tested out fullscreen mode and fixed exiting bugs
- Merged arena to develop
- Harpoon graphics
What I am doing this week
- More Graphics
- Fix black wall bug
- Add crates
- Fix platforms physics
- Optimizing
- Clean up particle effects for players
- Profiling!!
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Boss Mode time! Me looking at bugs ...
Week 9 Report
What I did
- Added crates
- Fixed platforms physics model
- Rengering Optimizations
- Fourth player graphics
- Clean up particle effect for players
What I am doing this week
- Reduce number of particles
- Smaller scientist particles in third person
- Smaller/Remove scientist particles in first person
- Maybe change fireball/bullet texture
- Cross-hairs for targeting in first person
- Slower rage particles
- Screenshots
- Play with numbers for damage, health, number of tentacles, gravity, camera speed, etc.
What I am doing next week
- DEMO!!
Morale
While looking at the other games ..